AI Insights · Timothy · July 2023
Top 5 Final Fantasy Games Performance in Austria Q2 2023
Explore the performance of the top 5 Final Fantasy games on a unified platform in Austria during Q2 2023, focusing on downloads, revenue, and active users.
During the second quarter of 2023, the top 5 Final Fantasy games saw varied performance in Austria across downloads, revenue, and weekly active users. This analysis is based on data from Sensor Tower, which provides deeper insights into app performance.
Final Fantasy XV: War for Eos by Machine Zone, Inc, released in February 2023, experienced fluctuating revenue, peaking at approximately $922 in the week of June 5. Downloads showed a significant drop mid-quarter, with a low of 6 in the week of May 29 before recovering to 64 by the end of June. The weekly active users exhibited a gradual rise, reaching 328 in the week of June 19.
FINAL FANTASY BE:WOTV from SQUARE ENIX had a steady revenue stream, starting at $1.5K at the end of March and settling around $599 by the end of June. Downloads were sparse, with occasional weeks showing minimal activity. The number of weekly active users declined steadily from 69 at the end of March to 20 by mid-May.
FINAL FANTASY BRAVE EXVIUS, also by SQUARE ENIX, saw its revenue peak at $1.4K in mid-April, only to drop to $157 by mid-June. Downloads were nearly nonexistent for most of the quarter, with a slight uptick to 26 in the last week of June. Active users increased slightly, from 20 at the end of March to 25 by the end of June.
Final Fantasy XV: A New Empire by Epic Action LLC maintained a consistent revenue flow, peaking at $820 in the week of May 1 and seeing a minor dip to $362 by the end of June. There were no significant download activities recorded throughout the quarter, and active user data is unavailable.
DISSIDIA FINAL FANTASY OO, another title from SQUARE ENIX, showed a revenue peak at $564 in early April, with fluctuations leading to $470 by the end of June. Downloads were minimal, with occasional increases, reaching 9 in the final week of June. Active users data was sparse, with notable activity only at the end of March and early April.
For more detailed insights and data trends, visit Sensor Tower.